The first video preview of the game is now available! There are some noticeable imperfections like vehicle physics or gearbox behavior and that’s something to be improved in the next builds.
If you are not sure that some high speed doesn’t feel quick enough in your game, the best way to make it clear is to go to track and find a car that doesn’t have windshields, doors, roof or comfortable seats. That’s exactly what I decided to do and it was a scary experience at some turns:
I have to admit that this project is really ambitious and resources that I have are obviously not matching the amount of work I planned to do, even though there’s a great progress on the city. If you are a publisher and looking for a great game to invest money into, then Street Tuning Evolution is one of the best choices for you! There’s a solid project documentation, all required spreadsheets, pitch decks and several small playable demos, everything you need to make an assessment.
What happened to Street Tuning Evolution? It’s still in development and new screenshots have just arrived. Why so long? We’ve been looking for a “Plan B” in case the project will have some funding issues once again, but the fact is, there shouldn’t be any “Plan B” at all. We’ve been talking to our investment consultant a lot and there is a pretty big investigation behind, but it didn’t help much.
So now 100% of our resources are going into Street Tuning Evolution, major Patreon supporters will receive their Steam keys for an upcoming demo as soon as possible. The team will focus on vehicle physics next year, this is gonna be hot!
We’ve added the Top Secret bodykit for Skyline to Street Tuning Evolution after reviewing results of polls on Facebook and Patreon. NISMO GTT is coming soon as well!
Now you can also support Street Tuning Evolution on Patreon!
There’s a silence on this project recently and you might think it’s abandoned again or something else gone wrong, but nope, Street Tuning Evolution is alive! We’re working hard on the engines for Skyline and Supra, they’re pretty high detailed and you’ll see some progress on them soon. Also, I’m still receiving suggestions about Kickstarter/Indiegogo campaigns and unfortunately, they both have been failed in the past, I don’t see any reasons to make another try yet.
Watch BatPrince playing DeepWeb! He got stuck on the numbers puzzle at the first level, but we have uploaded the new build where the numbers are ordered straight, which is more obvious for the newcomers.
The new game is here and you can buy it on Steam with a 10% launch discount! If you want to help Street Tuning Evolution and other ImageCode projects, but don’t know the best way how to do that, purchasing DeepWeb is exactly what you need!